UI/UX Design Day 22: Why illustrator, possibilities and limitations Let's Recap! In the last blog, Bloop introduced Adobe Illustrator, a bit of its history,…Icon TeamMarch 22, 2024
UI/UX Design Day 21: Introduction to Adobe Illustrator Let's Recap! In the last blog, we worked on a simple mini project in Adobe…Icon TeamMarch 21, 2024
UI/UX Design Day 20: A project to work on using photoshop Let's Recap! In the last blog, we discussed the potential, possibilities, and limitations of Adobe…Icon TeamMarch 20, 2024
UI/UX Design Day 19: Why photoshop, possibilities and limitations Lets Recap! In the last blog we introduced our 2nd design tool of the UI…Icon TeamMarch 19, 2024
UI/UX Design Day 18: Introduction to Adobe Photoshop Lets Recap! In the last log, we designed a mobile application interface in just 5…Icon TeamMarch 18, 2024
UI/UX Design Day 17: Let’s design a mobile interface in minutes using Figma Lets Recap! In the last blog, we learned some super cool Figma shortcuts and discussed…Icon TeamMarch 17, 2024
UI/UX Design Day 16: Mastering Shortcuts for Seamless Design Lets Recap! In the last blog, we discussed the power of Figma plugins and Bloop…Icon TeamMarch 16, 2024
UI/UX Design Day 15: Exploring the Power of Figma Plugins Lets Recap! In the last blog, we discussed the possibilities and limitations of Figma. Though…Icon TeamMarch 15, 2024
UI/UX Design Day 14: Why Figma, possibilities and limitations Lets recap! In the last blog we met Figma, the user-friendly design software that's taking…Icon TeamMarch 14, 2024
UI/UX Design Day 13:Introduction to Figma, Figma design Vs Fig jam Lets recap! In the last blog we discussed about prototypes, low-fi and high- fi designs.…Icon TeamMarch 13, 2024